Call of Duty Infinite Warfare Walkthrough Gameplay Part 5 – Ship – Campaign Mission 5 (COD IW)

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NEW Call of Duty Infinite Warfare Walkthrough Gameplay Part 5 includes a Review and Campaign Mission 5: Retribution of the COD Infinite Warfare Single Player Campaign for PS4, Xbox One and PC. This Call of Duty Infinite Warfare Gameplay Walkthrough will include a Review, Zombies, Zombies Gameplay, Spaceland, Conor McGregor, Kit Harington, Jon Snow, Weapons, DLC, all Single Player Campaign Missions and the Ending.

Call of Duty Infinite Warfare Missions include: Rising Threat, Black Sky: Parade, Black Sky: Under Attack, Black Sky: Take to the Sky and more!

Call of Duty: Infinite Warfare is a first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth primary installment in the Call of Duty series and was released for Microsoft Windows, PlayStation 4 and Xbox One.

Call of Duty Infinite Warfare is a first-person shooter. As the game introduces a new setting, outer space, new gameplay mechanics, such as zero-gravity environments, are included. Players are equipped with a boost pack, and a grappling hook, which allow players to move in these zero-gravity environments easily. As the game is set in space, players can visit different planets, satellites and asteroids in the solar system.

Assuming control of Captain Nick Reyes, a Tier 1 Special Operations pilot, players will engage in aerial combat with enemies using his transforming fighter, the Jackal. Aerial combat is not on-rail, as players can freely control the Jackal without much limitations. According to Infinity Ward, both space combat, and the franchise’s signature “boot-in-the-ground” gameplay are the game’s key focuses, Transition between space combat and boots-on-the-ground combat is seamless with no loading screen. Players gain access to Retribution, a central hub world. In Retribution, players can view their progression, and start main campaign missions, and secondary quests called “Ship Assaults” which gives them cosmetic and customization items, upgrades to the Jackal, as well as new story details. Reyes also has a wrist computer, which allows him to hack into enemies’ gadgets and machines such as robots. It can also be used to call in reinforcements at some campaign scenarios. As the newly-appointed commander of the UNSA Warship Retribution, Captain Nick Reyes (Brian Bloom), a Tier 1 Special Operations pilot of the Special Combat Air Recon (SCAR), is tasked to lead a crew to defeat the Settlement Defense Front on Earth, as well as journey to outer space and across other planets in the system using space-based fighter craft, referred to as Jackals, to stop the Front from taking over the entire Solar System. Assisting Reyes in the fight against the SDF are his mentor Admiral Raines (John Marshall Jones), Private Kashima (Eric Ladin), Reyes’ wingman Lieutenant Nora Salter (Jamie Gray Hyder), SATO Marines Staff Sergeant Omar (David Harewood), Corporal Brooks (Jason Barry), and Reyes’ robot sidekick ETH.3n (Jeffrey Nordling). Facing Reyes and his allies in battle is the commander of the starship Olympus Mons, and leader of the SDF, Rear Admiral Salen Kotch (Kit Harington). Kotch is backed by several high-ranking SDF officers, including Vice Admiral Caleb Thies, Senior Lieutenant Attila Zalanyi and Captain Bradley Fillion (Conor McGregor).

Zombies in Spaceland, the first map in the game, will be set in an ’80s movie style theme park, featuring four 80’s archetype characters: Poindexter the Nerd (Seth Green), A.J. the Jock (Ike Barinholtz), Andre the Rapper (Jay Pharoah) and Sally the Valley Girl (Sasheer Zamata). The four characters are aspiring actors, who are trapped inside a horror film by renowned director Willard Wyler (Paul Reubens), and must survive the undead onslaught as characters of the film. Additionally, the four actors will encounter an enigmatic DJ in the theme park (David Hasselhoff), who offers to assist them in escaping the movie and ruining Wyler’s plan.

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39 COMMENTS

  1. Brad to answer your question, bullets can travel in space and they can fire in space. they would actually be more effective in space than they are on earth. bullets work in space because gun power already has its own oxidizer.

  2. I agree with you on Black Ops 3 campaign being dark that's the same thing I told everybody who asked me about Black Ops 3 when it first came out. one of my least favorite campaigns. it's like they were trying to do too much and go too far out and it became a weird mind flip kind of thing. I hope they never go that route again

  3. "Fires can't burn in the oxygen-free vacuum of space, but guns can shoot. Modern ammunition contains its own oxidizer, a chemical that will trigger the explosion of gunpowder, and thus the firing of a bullet, wherever you are in the universe. No atmospheric oxygen required."

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